Myself

Myself
Hello , i m Luso . I am a diploma holder and currently pursuing a degree in game art development at Limkokwing university. I am expecting to graduate in July 2012 . My objective is to continualy enhance my technical abilities as a creatures and environment artist in game development .My major skills are creature /character design and creating realistic texture from photo references. Below are some of my works .

Monday, March 21, 2011

3D space ship

Today i want to share about my space ship . For 3D 2 classes tutor want us to create an futuristic transport with animals concept , so i choose seahorse as my spaceship `s concept .

In this project , we still no put in the texture yet .

This is the character sketch( the driver of my spaceship) . But we dont have to model it .



This is my final spaceship modeling.






First time using3D max





First time using 3d max , teacher want us to create a simple shape house and put in the texture .
This is my Ghost house ~~


After finsih this , i know how to import the texture from PHOTOSTOP to 3D MAX

School Start LUUU!!!



This is my 1st Sem group assignment for the XNA project , Our group production name called Lightman entertainment . And our project title is called 'Monochrome : Limbo of the patrairchs .
This is the game menu i created .





This is some of the sprite sheet that i create for the Main character .






This is the DVD- cover of our game DVD . I m so happy that my teammate like my DVD cover design .




This is the mini trailer  that i made for the Monochrome game =].